Jump to content

Search the Community

Showing results for tags 'design pattern'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • uniGUI Public
    • Announcements
    • General
    • Feature Requests
    • Installation
    • Deployment
    • Other Platforms
  • Licensing
    • Licensing
    • Ordering uniGUI
  • Bug Reports
    • Active Reports
    • Closed Reports
    • Old Bug Reports
  • uniGUI Development
    • General Development
    • uniGUI Releases & Roadmaps
    • Utilities
  • Mobile Platform
    • uniGUI Mobile
    • Mobile Browsers
  • Users Area
    • Sample Projects
    • Components and Code Samples
    • Third Party Components
  • Non-English
    • Non-English
  • Miscellaneous
    • Hosting
    • Server Security
    • Jobs

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Hi guys I want to share with you something that I was waiting for a long time, a very simple MVVM approach for understanding how this design pattern works. Firstly, this work is from Stefan Glienke, the brilliant man behind Spring4D and DSharp, published on Bitbucket. So following Stefan's steps, I adapted the SimpleMVVM (this is how he called it), created for VCL components to UNIGUI componets. This work is on his very first stage, as you will see, there are many things that are hardcoded right now and a very few componets (TEdit, TLabel, TCombobox and TButton), but will be solved in a future. It depends on (IMO) how interested is the community for this subject. The original post is in google. Well, no more words. The SimpleMVVM for UNIGUI is here, on UNIGUI branch. I hope you enjoy it like I'm. Best regards
×
×
  • Create New...