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Showing results for tags 'scale'.
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Dear Friends, does anyone of you have a proper and working solution how to scale a Image, loaded into a TUnimImage.Picture.Bitmap and save the rescaled image into a file again? Scaling should happen as good as possible (quality)? Any suggestions or code examples will be welcome! Regards Gery
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I am using UniCanvas (cArea) and want to zoom / scale display (experimental code below does nothing), please advise how - Thanks in advance. case ScaleMode of 0: begin cArea.BeginUpdate; cArea.ScaleBy(1, 1); cArea.EndUpdate; end; 1: begin cArea.BeginUpdate; cArea.ScaleBy(10, 10); cArea.EndUpdate; end; end;
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Hi, I made a fine looking layout on my big high resolution screen. But when displayed on a 13 or 11 inch screen, I loose whole parts of my layout. I found the custommeta property in servermodule and the desktopviewport properties in the mainmodule, but I don't know what exactly I have to do to 'scale' my application to the client screen. Can anyone help me as to this matter ?
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How can I change the Scale (zoom) of a TUnimImage in code ? Please advise.
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Hi i was wondering how can display multiple images on carousel in mobile with a TUnimImage on each page but with the possibility to zoom the images in and out? i tried many libraries and plugins online but i failed to make them work with unigui mobile. Even if that failed, ow can make zooming mobile form itself enabled like desktop applications? I tried that code but no luck: <meta content='True' name='HandheldFriendly' /> <meta content='width=device-width; initial-scale=1.0; maximum-scale=2.0; user-scalable=1;' name='viewport' /> if (document.body) { document.body.addEventListener('touchmove',function(event){ event.preventDefault(); },false); } Please help me in either zoom the whole window or image. Thanks in advance