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emoji uniGUI Does Emojis in Edit Controls
Fred Montier posted a topic in Components and Code Samples
A simple example, but a lot of work: support the use of Emoji directly in edits for chats and other programs aimed at social interactivity. This is an example to be used with only an edit control (or dbEdit) but that does not create a problem with Ext.JS CSS. Other libraries I tested worked better but created incompatibility in the interface that I was unable to solve. Visit http://www.unigui.com.br to purchase books, packs of projects for unigui and other resources and services. Soon our website https://www.unigui.express (in English) will be live. Meanwhile, English channel on Telegram: https://t.me/uniguiexpress Project available at https://www.unigui.express -
uniGUI DOES Humane.JS (Updated) >>Why humane.js: A simple, modern, framework-independent, well-tested, unobtrusive, notification system. Utilizes CSS transitions when available, falls back to JS animation when not available. Includes mobile support and tested OK on uniGUI. It's not a component, just classes calling procedures hence no future problems with uniGUI and Ext.JS updates. You can work with no worries in Desktop and Mobile (Android e iOS) and is very simple to use IN your current projects and get read of ShowMessages and Messagedlg with more style and nice UI. See Humane.ShowMessage ( mytext, theme, style). I create this procedure to facilitate showmessage replacement and usage. >>Supports and compatibility: Internet Explorer 7+ Firefox 3+ Chrome 9+ Safari 3+ Opera 10+ iOS 4+ Android 2+ Uses CSS Transitions where available otherwise falls back to JS animation, degrades gracefully. >>How to use in uniGUI 1-Declare in ServerModule.CustomFiles files/humane.js files/themes/human.css files/themes/libnotify.css files/themes/bigbox.css files/themes/boldlight.css files/themes/jackedup.css files/themes/original.css files/themes/flatty.css 2- Declare humanejs at USES clause of your unit. 3- See main example Desktop or Mobile. 4- Same code works the same in Desktop and Mobile. 5- This example also contains Mainm Form for your tests. >>This version is updated to the latest humane.js a. New themes. b. Procedures refactored to Delphi code. c. and I added some new codes to the original since it had some major changes to make easy theme selection, style etc. See procedures in humanejs.pas on Mainform. >>This code is originally based on zilav post, see: http://forums.unigui.com/index.php?/topic/1808-humanejs-notification-system-for-unigui/ Project available at https://www.unigui.express