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Found 6 results

  1. uniGUI Video Chat with MediaSoup Lib Chat Using MediaSoup JS Lib Description Using MediaSoup Video Chat is straight forward solution, as it's browser based with easy integration to uniGUI, Node.js and Docker. All browsers are supported! Using mobile? No problem, you can either use your mobile web browser or our fully-featured uniGUI app. The MediaSoup JS platform work like a glove with uniGUI. Easy to use and implement in your apps and will not make a dent in uniGUI's apps performance since it uses WebRTC and works as peer-to-peer connection. You can integrate it and modify as you wish. Below, see the main features and resources. Resources and Details Support for all current browsers. No need to install anything. Demo uniGUI application has no restrictions or dependencies. You don't even need a domain to run it (but is very recomended that you host your own server as any uniGUI app with a SSL domain). Web and native WebRTC for integration. HD audio, video and text chat in rooms Share you desktop screen between participants of the same room. Invite and share to your chat rooms by direct link in WhatsApp, Telegram and other app or networks social midia. Define you VideoChat rooms name and who produces or just consumes streaming. Enter a room with just on click in a shared link in desktop or mobile. Peer-to-peer connection. No need for a dedicated domain per room. Very low bandwidth consumption. No other third party components. Easy to use in uniGUI. A practical solution to virtual classes, products demonstration, training, sales tools etc. Easy to adapt code and embed in your uniGUI projects. See more details and try it on-line at the link below: https://www.unigui.com.br/uniGUIVCMediaSoup.html
  2. Removed due to my space size quota. See at https://www.uniguiexpress.com
  3. uniGUi Professional Video Chat is the perfect solution to integrate video chats to your apps using uniGUI. See all info, price and details at the link below: https://unigui.com.br/uniGUIVC.html Also, you can download a trial uniGUI app at the link above and see who it works.
  4. uniGUI Project for sale: MP3 Audio Recorder with server-side auto-save (Desktop and Mobile) file. MP3 Audio Recorder with server-side auto-save (Desktop and Mobile) file. This project allows you to make you audio chat. It records and save or audio direct to the uniGUI server. No need to upload audio file manually. Very useful to a lot of things. Price $ 50,00 USD (PayPal) Download demo from (This is not the source code. The project is for sale !) https://www.unigui.com.br/files/uniGUI-MP3Recorder.rar After purchase, I send you the project source-codes. Any doubts call me PVT. https://www.unigui.com.br/Mp3AudioRecorder-eng.html
  5. I am developing a chat in an application using the SGCWebSocket library, I was able to do the exchange of messages and the list of my users when connecting and disconnecting in the system, however I am encountering some problems when accessing objects in the client application when I try to access the objects in an event of the SGC protocols, generating an access violation, for example: groChat: = TIDSiGrowl.Create (null); groChat.Text: = text; groChat.Title: = FieldByName ('NAME'). As rope; groChat.Show; using the above code in the onEvent of the protocol, it explodes the error in the show when it goes addJS. Another example would be when trying to access a selected item from treeView: if treeView.Selected.Text = FieldByName ('NAME') AsString then imelog.Lines.Text: = FieldByName ('TEXT') AsString; I can only solve by running the above codes on events and methods that are not from the SGC components, however I have the need to display notifications and load the message on screen at the moment I receive and without using a timer Someone who used this library and can help me solve these problems?
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