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UniCanvas moving entities


Wicket

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Hi All,

Is it possible to move entities around on the canvas, for example if I create a  rectangle - UniCanvas1.BitmapCanvas.Rectangle(X1, Y1, X2, Y2);

How would I go about selecting this rectangle and moving the position of it on the canvas with the mouse? 

Thanks for any suggestions

Infact what I am trying to to is create a simple tool to allow a user to build a 'layout' diagram. I need to be able to add entities - shapes, lines and maybe some text. 

I also need to be able to select ,move and delete items.

I then need to save it as an image.

It only needs to be very basic - what is the best way to go about this?

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