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uniGUI DOES Humane.JS (Updated) >>Why humane.js: A simple, modern, framework-independent, well-tested, unobtrusive, notification system. Utilizes CSS transitions when available, falls back to JS animation when not available. Includes mobile support and tested OK on uniGUI. It's not a component, just classes calling procedures hence no future problems with uniGUI and Ext.JS updates. You can work with no worries in Desktop and Mobile (Android e iOS) and is very simple to use IN your current projects and get read of ShowMessages and Messagedlg with more style and nice UI. See Humane.ShowMessage ( mytext, theme, style). I create this procedure to facilitate showmessage replacement and usage. >>Supports and compatibility: Internet Explorer 7+ Firefox 3+ Chrome 9+ Safari 3+ Opera 10+ iOS 4+ Android 2+ Uses CSS Transitions where available otherwise falls back to JS animation, degrades gracefully. >>How to use in uniGUI 1-Declare in ServerModule.CustomFiles files/humane.js files/themes/human.css files/themes/libnotify.css files/themes/bigbox.css files/themes/boldlight.css files/themes/jackedup.css files/themes/original.css files/themes/flatty.css 2- Declare humanejs at USES clause of your unit. 3- See main example Desktop or Mobile. 4- Same code works the same in Desktop and Mobile. 5- This example also contains Mainm Form for your tests. >>This version is updated to the latest humane.js a. New themes. b. Procedures refactored to Delphi code. c. and I added some new codes to the original since it had some major changes to make easy theme selection, style etc. See procedures in humanejs.pas on Mainform. >>This code is originally based on zilav post, see: http://forums.unigui.com/index.php?/topic/1808-humanejs-notification-system-for-unigui/ Project available at https://www.unigui.express