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18787441676@yeah.net

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  1. I do the same thing In Delphi XE2 : main exe+dll(TUniFrame) works well,but don't work in C++Builder XE2,I think UniGUI doesn't support this.
  2. I didn't use UniFilupload anywhere.I just separate my program into two projects.I want to implement a plugin develop method.
  3. I Use C++Builder XE2. I make two Projects:one is main exe project including a mainform,the other is a dll project including a TUniFrame named TTestFrame. In main exe project I call the dll exported create function to make a new instance of TTestFrame,but get a error like following: EAccessViolation : Access violation at address 03C36B6E in module 'TestUniFrame.dll'. Read of address 00000000. How does the program run well?
  4. In Delphi XE or Highter,We use the following code to create UniFrame at run time: var FCurrentFrame : TUniFrame; FCurrentFrame:=TUniFrameClass(FindClass('TMyFrame')).Create(Self); But in C++Builder,How to Do like that?
  5. for developer in CHINA,700$ is very high.maybe 200$ is better.
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